NES Games by Image | SNES Games by Image | Genesis Games by Image | Game Boy Games by Image
Nintendo 1986
Action / Fighting
NES
1 Player | 2 Player VS

 


Urban Champion

Think you're tough, huh? Well, you better be. Because you've got to be quick on your feet and fast with your hands to become the next Urban Champion. You've got to block, fake and land punches that will knock your opponent off the screen. Do that three times and there will be a confetti celebration in your honor as you become the new Urban Champion.

But watch out. Just when you think you've beat him to the punch, you fall into an open manhole! Or get hit by a falling flower pot! Think you can handle the action? Then prove it. Play by yourself or challenge a friend, either way you'll have a knockout time defeating the toughest guys in the neighborhood in Urban Champion.


In these street brawls, you will throw punches against your opponent, trying to force them back to the edge of the screen. Push your opponent all the way back into the manhole to become the new Urban Champion!

Each round begins with 200 stamina and 99 seconds on the clock. You have two different attacks to use against your opponent:

Quick Punches don't do as much damage but they are easier to land due to their speed. Quick punches are also useful for countering an opponent who is using a heavy punch.

The Heavy Punch is devastating — if it connects! It's a haymaker so it takes time to wind up, leaving you open to attack. If it does land, your opponent will lose a lot of ground.

Pressing [Up] or [Down] will change your guard, blocking either high or low attacks. It also allows you to throw high or low punches over your opponent's guard.

If the fight stretches on and you run out of time, a patrol car will show up and arrest whoever has been pushed back the furthest to their corner, losing them the round.

 

Pressing back when fighting will allow you to dodge attacks but it must be timed correctly to be successful. This can be really helpful if you don't want to guess your opponent's attack.

Cop cars will occasionally show up in the middle of the fight, forcing you each to retreat to your corner to look innocent. This restarts your positions to the middle of the screen.

Your stamina will deplete based on every action you take from throwing punches to getting hit on the head from falling pots. If you run out, your punches will not be as effective. Stamina resets to 200 on every new screen.

Some people won't appreciate you fighting in the streets and will drop a flower pot out of the window. If it lands on your head, you will be momentarily stunned.


In 2-Player Mode, a second player controls the fighter on the right. Just like in regular play, the first to win 3 rounds wins the game.

 


AEEIZGGE Stronger Quick Punches Game Genie
TOEIZGGA Much Stronger Quick Punches Game Genie
GZOTZLVG Stops the Timer Game Genie
LENVTZTA Faster Timer Game Genie
AAXSLLPA Become Stronger Game Genie
LAXSLLPA Become Weaker Game Genie
SXNKNTSP Unlimited Stamina Game Genie
OGNVZASX No Pots Game Genie
OKNSXLVV No Police Cars (Hazard) Game Genie

 


Urban Champion

As Nintendo's first fighting game, Urban Champion feels more like a tug-of-war than a brawl. Still, the controls are crisp and accurate by NES standards, balanced against an opponent who has all of the same capabilities that you do. It's definitely not very flashy like the more advanced fighting games that would follow years later, but its simplicity allows people of all skill levels to pick it up immediately. Without any special moves or nuances to master, even a first time player could have a good chance at winning. Unfortunately, it's this very simplicity that will prevent you from wanting to play all day. After you've seen one fight, you've seen them all and the lack of variety makes the game grow stale very quickly.

The stamina meter is a unique idea but there's far too much of it to ever be used up — especially since it resets every time the screen shifts. Dropped flower pots and patrolling police cars also do a great job of providing unpredictability to each fight, helping break up the monotony of shoving each other towards the corner of the screen. For the most hardcore fighting fans out there, this may be worth checking out as a curiosity, but most players aren't going to be sticking around for too long.